Update Counter-Strike Source (build 4014252 / version 89). An overview of the cs: s update in English and discussion. Download update. Recent Posts. AGDQ 2019 starts in just over a week – Hollow Knight headlines the full schedule. Is it a more powerful GPU than we thought? Beyond Skyrim modders show their progress in 8 minutes of new. CSS Latest Patch v58. Counter-Strike Source for the personal computer is a remake of the original Counter Strike game. It uses the Source game engine. Download and Install the CSS Validator Download the CSS Validator. The CSS validator is available in three different packaging: from Git for developers who want the very latest version, as a jar archive to build applications and for use as a command line tool, and (since 2009) as a war archive for server-side applications.
// initialize jwplayervar playerInstance = jwplayer('player');// player dom elementsvar playerContainerEl = document.querySelector('.player-container');// returns video player position from top of documentfunction getElementOffsetTop(el) {var boundingClientRect = el.getBoundingClientRect();var bodyEl = document.body;var docEl = document.documentElement;var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop;var clientTop = docEl.clientTop || bodyEl.clientTop || 0;return Math.round(boundingClientRect.top + scrollTop - clientTop);}// returns the current y scroll positionfunction getScrollTop() {var docEl = document.documentElement;return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0);}// configure jwplayer instanceplayerInstance.setup({autostart: true,playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX',primary: 'html5',setFullscreen: true,width: '100%'});// when jwplayer instance is readyplayerInstance.on('ready', function() {var config = playerInstance.getConfig();var utils = playerInstance.utils;// get height of player elementvar playerHeight = config.containerHeight;// flag determining whether close has been clickedvar closed = true; // CHANGED// flag determing whether player is playingvar playing = false; // ADDED// eventhandler for when close button is being presseddocument.getElementsByClassName('icon-close')[0].addEventListener('click', () => {closed = true;onScrollViewHandler();});playerInstance.on('play', function() {closed = false;playing = true; // ADDED}).on('pause', function () {playing = false; // ADDED}).on('adPlay', function() {closed = false; // ADDEDplaying = true; // ADDED}).on('adPause', function() {playing = false; // ADDED});// get player element position from top of documentvar playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video elementplayerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performancefunction onScrollViewHandler() {var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) {minimized = false;jwplayer().pause();playing = false; // ADDED} else if (!minimized && !playing) {closed = true; // ADDED}utils.toggleClass(playerContainerEl, 'player-minimize', minimized);// update the player's size so the controls are adjustedplayerInstance.resize();}// namespace for whether or not we are waiting for setTimeout() to finishvar isScrollTimeout = false;// window onscroll event handlerwindow.onscroll = function() {// skip if we're waiting on a scroll update timeout to finishif (isScrollTimeout) return;// flag that a new timeout will beginisScrollTimeout = true;// otherwise, call scroll event view handleronScrollViewHandler();// set new timeoutsetTimeout(function() {// reset timeout flag to false (no longer waiting)isScrollTimeout = false;}, 80);};});
A new patch update for Call of Duty: WWII, version 1.05, is now live on PlayStation 4, and Xbox One. The update is 850MB.
Patch Notes:
General:
- Connectivity improvements and optimizations
- Fixed de-ranking issues
- Addressed an issue where players encountered an infinite load screen
- Leaderboard stability improvements and bug fixes
- General UI improvements
- Loading optimizations
- Splitscreen functionality improvements
- Added new unlock inventory stars to indicate when new items are added
- Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
- Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
- Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
- Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
- Fixed infinite flamethrower bug
- XP Earn rate tuned in Operation Neptune
- Fix issue of shotgun variants not appearing
- Emblem Editor and visualization improvements
- GameBattles Improvements
- Fixed Gridiron Ball exploits
Game Patch Download
MP Weapon Tuning Updates:
BUFFs:
- Walther Toggle Action Shotgun – Damage increased at extremely close range
- Bren LMG – Increased damage per shot
- LMG Bipod – Sped up ADS time when in bipod stance
NERFs:
- BAR Rifle – decreased fire rate and widened hip fire spread
- STG44 Rifle – widened hip fire spread
- FG42 Rifle – increased recoil and widened hip fire spread
- Machine Pistol – decreased damage ranges
- SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.
Zombies:
- Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
- Fixed Klaus pathing
- Fixed out of world exploit – The Final Reich
SOURCE: SHG
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